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Computer Science

Grades 6-8

GameSalad will be used to create games and apps for the iPad or other mobile devices. It aims to open the doors of game design to anyone who wants to create. With GameSalad’s complete set of tools and editors, bring your game to market faster and easier than with any other development platform; and without coding a single line.
In addition, students will learn basic programming using software called Alice. Alice is an innovative 3-D programming environment that makes it easy to create an animation for telling a story, playing an interactive game, or a video to share on the web. It allows students to learn fundamental programming concepts in the context of creating animated movies and simple video games. In Alice, 3-D objects (e.g., people, animals, and vehicles) populate a virtual world and students create a program to animate the objects.
For more information, please contact Jackie Mendez.

Grade 7 only (Enrichment)

Students will learn the basics of Adobe Photoshop, Adobe Illustrator, and Adobe InDesign. Adobe Photoshop will allow students to create, correct, and enhance photos. Adobe Illustrator will teach students how to draw and create vector pieces or 3-D objects. Lastly, students will create publications in Adobe InDesign using the design principles of layout, and then incorporate the other programs to create a collaborative advertisement. Each student will submit a graphic design portfolio with all of their design collection.

For more information, please contact Jackie Mendez.

Grade 7 only (Enrichment)

Students will write and publish an interactive children’s picture book using iBook Author.

Java programming is a part of the Robotics program. Click here for more information.

One of the first steps to introducing our students to computer science is to participate in the worldwide Hour of Code week, the largest learning campaign in history. Our school will participate in this global movement December 5th through December 9th. In one hour during the week, our entire student body here at R. Roger Rowe School will learn that computer science and coding is fun, easy, and accessible at all ages. The RSF HOC website was designed so students can come back any time and continue working in all these diverse levels of coding. I am looking forward to another successful year! #hourofcode

For other activities for Hour of Code, please go to this link

Please contact Jackie Mendez if you have any questions regarding the RSF Hour of Code.

Click here to personalize your Hour of Code certificate

Student Activity Directory

Elena Colvin will be facilitating the Hour of Code for Grades K-4 with these activities:

Kindergarten: Kodable
First Grade: Light Bot
Second Grade: Run Marco
Third Grade: Minecraft
Fourth Grade: Code Combat
Extra K-4 – Angry Bird

John Galipault will be facilitating the Hour of Code for Grade 5 with this activities:
Fifth Grade: Star Wars

Star Wars review from Ms. Mendez’ programming class:
It’s kind of easy at first, hard in the middle, and easy again during the end. I think it’s cool and should definitely be recommended for a 5th grader. It also lets you customize the last level of the game! It only took me 37 minutes to complete. I challenge you to beat my time. ~ Carson W.

Middle School enrichment teachers will be facilitating the Hour of Code for Grades 6-8.
6th-8th Grade Beginners: Star Wars

In this section, students can choose an activity that challenges their level of coding. The further the stage, the harder it gets! Good Luck.
6th-8th Grade Intermediate/Advanced: Choose your challenge!

Course 4 Stage Reviews from Ms. Mendez’ programming class:
Stage 18: Artist Binary
It was really simple at the start but towards the middle it got relatively hard. At the start they made sure you would know what to do in the water stages. I really like how the last one or two stages were free draw and it let you do what you wanted. I think that mostly sixth graders and people that like art will like this. ~Matias Clotfelter (7th Grade)

Stage 18: Artist Binary
At first artist binary is quite easy however as you go on it gets pretty hard. In artist binary you type in numbers in a code formation, that decides each line in a pattern. The idea is to fill in the right parts of a checkered pattern that gets extremely difficult as you go. I personally did not like this stage, because all you do is type in a 0, or 1 for dark, or light in a pattern. ~Matthew S. (7th Grade)

Stage 20: Super Challenge—For Loops
A very interesting experience that really makes you think. It was very fun to experiment with, though it should definitely be for higher level coders. The looping was more complicated and harder to understand, so coders probably need a pretty decent understanding of the logic stack and order of the rules. Nevertheless, it was a lot of fun trying out the different ways to cod. I would recommend eighth graders with a good understanding of coding. This is definitely a very challenging but interesting game. ~Michael C. (7th Grade)

Stage 22: Extreme Challenge
It was definitely the hardest one. In this one you attempt to code a bee to make him do many different actions such as moving and collecting pollen/flowers. It gives you no hints so I think that you should start on a much easier one and then once you master that, you could try this one. Even though this one is very challenging, it is fun to experiment with and it makes Hour Of Code challenging. I would recommend this to high level seventh and eighth graders with a good idea or experience with coding. However, I am sure that some sixth graders could eventually finish this if maybe they worked with one or two other friends. This is definitely the hardest one here and will odds are make you struggle. ~ Alex A. (7th Grade)

Art Class: Hour of Code for Artists

Other HOC choices: